Week 1 Term 2 – Dev Diary #1

The post among other Dev Diary’s will document our progress, problems and solutions we have come across when working on our bunker for age of napoleon.   Studio Name and Logo The first problem I think we came across was communication, at least in my opinion. Our group is made up of five people three […]

Week 7/8 – The Louvre

In this post, I’ll be discussing the Pro’s and Cons of a Physical Gallery vs a Virtual one. During the lesson we looked at the Louvre App/Game made by Nintendo for the 3DS. The video bellow briefly covers the app and how it is used in the museum. There are a few Pro’s and Con’s in […]

Week 2 – Still life box forms.

During this lesson, I looked at formal elements and how they can be used when creating still life art. The formal elements are pattern, colour, texture, tone, form, shape and line. I tried to recreate the following scene using various different mediums to see what effect each medium would give. The first medium I used […]

Week 2 – Box Paper Craft

What is 3D? 3D by definition is any 3 Dimensional Object. When drawing something 3D or using 3DS you are creating the illusion of 3 Dimensions in a 2 Dimensional Space. Different to creating a 3D Object with real tools, such as a 3D Printer or Clay. During this lesson we conducted research by primary […]

Road to my personal Media Career.

This post will act as a comparison between Full-time and freelance lance contracts. Its important to know the difference between the two with the games industry as most of the employment available will be in Full-time and Freelance positions. It will also come in helpful due to the fact that the games industry is quite […]

Week 6 – Social Media

During this lesson we explored social media as a form of marketing, promotion and networking. We looked into how Social Media can be incorporated into a Marketing plan for the launch of a game. There are various pro’s and con’s to social media however the Pro’s tend to out way the cons. One of the biggest […]

Week 6 – The Player Experience

Although I’ve played many, many games that provoke an emotion response, one in recent memory that really made me think is Sarah’s Death during the opening sequence of the last of us. I think it was particular poignant because of how soon into the game it happens (within the first 20 minutes). During my first […]

Week 1 – Comparisons of Game Studios

2K Games • Responsible for the Mafia Series • City of Novato California • Founded in 2005 • Developer, Marketer, Distributor and Publisher Ubisoft Montreal • Responsible for Assassins Creed, Watch Dogs and the tom Clancy series • Based in Montreal Canada • Founded 1986 • Developer           Both Ubisoft and […]

Week 5 – How to be an Explorer

  Masthead Studios, (2009), Project V13 Concept [ONLINE]. Available at:http://vignette1.wikia.nocookie.net/fallout/images/f/ff/Project_V13_concept_art.jpg/revision/latest?cb=20091028132416 [Accessed 05 November 15]. Stuart Conover, (2014),hr_Rise_of_the_Tomb_Raider_3 [ONLINE]. Available at:http://cdn1.sciencefiction.com/wp-content/uploads/2014/06/hr_Rise_of_the_Tomb_Raider_3.jpg[Accessed 05 November 15]. maciejkuciara, (2013), The Last of us [ONLINE]. Available at:http://maciejkuciara.deviantart.com/art/The-Last-of-Us-354822034 [Accessed 05 November 15].