Week 6 – Social Media

During this lesson we explored social media as a form of marketing, promotion and networking. We looked into how Social Media can be incorporated into a Marketing plan for the launch of a game. There are various pro’s and con’s to social media however the Pro’s tend to out way the cons. One of the biggest […]

Week 6 – The Player Experience

Although I’ve played many, many games that provoke an emotion response, one in recent memory that really made me think is Sarah’s Death during the opening sequence of the last of us. I think it was particular poignant because of how soon into the game it happens (within the first 20 minutes). During my first […]

Week 1 – Comparisons of Game Studios

2K Games • Responsible for the Mafia Series • City of Novato California • Founded in 2005 • Developer, Marketer, Distributor and Publisher Ubisoft Montreal • Responsible for Assassins Creed, Watch Dogs and the tom Clancy series • Based in Montreal Canada • Founded 1986 • Developer           Both Ubisoft and […]

Week 5 – How to be an Explorer

  Masthead Studios, (2009), Project V13 Concept [ONLINE]. Available at:http://vignette1.wikia.nocookie.net/fallout/images/f/ff/Project_V13_concept_art.jpg/revision/latest?cb=20091028132416 [Accessed 05 November 15]. Stuart Conover, (2014),hr_Rise_of_the_Tomb_Raider_3 [ONLINE]. Available at:http://cdn1.sciencefiction.com/wp-content/uploads/2014/06/hr_Rise_of_the_Tomb_Raider_3.jpg[Accessed 05 November 15]. maciejkuciara, (2013), The Last of us [ONLINE]. Available at:http://maciejkuciara.deviantart.com/art/The-Last-of-Us-354822034 [Accessed 05 November 15].

Week 5 – Road to my personal media career.

During this lesson, we formed small groups to become game studios. We then in our group of 4 began discussing a potential game we could make, W decided our game would simply be called “Before…” The game is based in the past 500 years after a precursor race of people caused an extinction level event. You […]

Week 4 – Organic 3D Modelling (Foliage)

During this lesson, we were taught how to create a tree using 3DS max, without any reference images. This method made use of cylinders, editable polys and planes in order to create the illusion of a photo-realistic tree. Bellow I have embedded the tree that I mad in 3DS Max, although I am fairly happy with the outcome, […]

Westgate Gardens Visit (Canterbury)

Today we visited the Gardens near Canterbury West station to conduct primary research on foliage, for a woodland/jungle environment. We used various mediums to conduct this research, including photographs, sound recording and speed drawings.  The weather was fairly overcast, and the light wasn’t terrible although it definitely wasn’t a sunny day. Its was in a […]